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WebSocketClient 类

websocket协议的客户端实现,支持从服务器订阅,发布数据内容信息,详细参考api文档信息
Client implementation of the websocket protocol. It supports subscribing from the server and publishing data content information.
继承层次
SystemObject
  HslCommunication.Core.NetNetworkBase
    HslCommunication.Core.NetNetworkXBase
      HslCommunication.WebSocketWebSocketClient

命名空间:  HslCommunication.WebSocket
程序集:  HslCommunication (在 HslCommunication.dll 中) 版本:9.2.8.0 (9.2.8.0)
语法
public class WebSocketClient : NetworkXBase

WebSocketClient 类型公开以下成员。

构造函数
  名称说明
公共方法WebSocketClient(String)
使用指定的url来实例化一个默认的对象,例如 ws://127.0.0.1:1883/A/B?C=123456
公共方法WebSocketClient(String, Int32)
使用指定的ip,端口来实例化一个默认的对象
公共方法WebSocketClient(String, Int32, String)
使用指定的ip,端口,额外的url信息来实例化一个默认的对象
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属性
  名称说明
公共属性ConnectTimeOut
获取或设置当前客户端的连接超时时间,默认10,000毫秒,单位ms
Gets or sets the connection timeout of the current client. The default is 10,000 milliseconds. The unit is ms.
公共属性IsClosed
获取当前的客户端状态是否关闭了连接,当自己手动处理网络异常事件的时候,在重连之前就需要判断是否关闭了连接。
Obtain whether the current client status has closed the connection. When manually handling network abnormal events, you need to determine whether the connection is closed before reconnecting.
公共属性代码示例LogNet
组件的日志工具,支持日志记录,只要实例化后,当前网络的基本信息,就以DEBUG等级进行输出
The component's logging tool supports logging. As long as the instantiation of the basic network information, the output will be output at DEBUG
(继承自 NetworkBase。)
公共属性代码示例Token
网络类的身份令牌,在hsl协议的模式下会有效,在和设备进行通信的时候是无效的
Network-type identity tokens will be valid in the hsl protocol mode and will not be valid when communicating with the device
(继承自 NetworkBase。)
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方法
  名称说明
受保护的方法CheckRemoteToken
检查当前的头子节信息的令牌是否是正确的,仅用于某些特殊的协议实现
Check whether the token of the current header subsection information is correct, only for some special protocol implementations
(继承自 NetworkBase。)
公共方法ConnectClose
关闭Mqtt服务器的连接。
Close the connection to the Mqtt server.
公共方法ConnectCloseAsync
关闭Mqtt服务器的连接。
Close the connection to the Mqtt server.
公共方法ConnectServer
连接服务器,实例化客户端之后,至少要调用成功一次,如果返回失败,那些请过一段时间后重新调用本方法连接。
After connecting to the server, the client must be called at least once after instantiating the client. If the return fails, please call this method to connect again after a period of time.
公共方法ConnectServer(String)
连接服务器,实例化客户端之后,至少要调用成功一次,如果返回失败,那些请过一段时间后重新调用本方法连接。
After connecting to the server, the client must be called at least once after instantiating the client. If the return fails, please call this method to connect again after a period of time.
公共方法ConnectServerAsync
连接服务器,实例化客户端之后,至少要调用成功一次,如果返回失败,那些请过一段时间后重新调用本方法连接。
After connecting to the server, the client must be called at least once after instantiating the client. If the return fails, please call this method to connect again after a period of time.
公共方法ConnectServerAsync(String)
连接服务器,实例化客户端之后,至少要调用成功一次,如果返回失败,那些请过一段时间后重新调用本方法连接。
After connecting to the server, the client must be called at least once after instantiating the client. If the return fails, please call this method to connect again after a period of time.
受保护的方法代码示例CreateSocketAndConnect(IPEndPoint, Int32)
创建一个新的socket对象并连接到远程的地址,需要指定远程终结点,超时时间(单位是毫秒)
To create a new socket object and connect to a remote address, you need to specify the remote endpoint and the timeout period (in milliseconds)
(继承自 NetworkBase。)
受保护的方法代码示例CreateSocketAndConnect(String, Int32)
创建一个新的socket对象并连接到远程的地址,默认超时时间为10秒钟,需要指定ip地址以及端口号信息
Create a new socket object and connect to the remote address. The default timeout is 10 seconds. You need to specify the IP address and port number.
(继承自 NetworkBase。)
受保护的方法代码示例CreateSocketAndConnect(String, Int32, Int32)
创建一个新的socket对象并连接到远程的地址,需要指定ip地址以及端口号信息,还有超时时间,单位是毫秒
To create a new socket object and connect to a remote address, you need to specify the IP address and port number information, and the timeout period in milliseconds
(继承自 NetworkBase。)
受保护的方法代码示例CreateSocketAndConnectAsync(IPEndPoint, Int32)
创建一个新的socket对象并连接到远程的地址,需要指定远程终结点,超时时间(单位是毫秒)
To create a new socket object and connect to a remote address, you need to specify the remote endpoint and the timeout period (in milliseconds)
(继承自 NetworkBase。)
受保护的方法代码示例CreateSocketAndConnectAsync(String, Int32)
创建一个新的socket对象并连接到远程的地址,默认超时时间为10秒钟,需要指定ip地址以及端口号信息
Create a new socket object and connect to the remote address. The default timeout is 10 seconds. You need to specify the IP address and port number.
(继承自 NetworkBase。)
受保护的方法代码示例CreateSocketAndConnectAsync(String, Int32, Int32)
创建一个新的socket对象并连接到远程的地址,需要指定ip地址以及端口号信息,还有超时时间,单位是毫秒
To create a new socket object and connect to a remote address, you need to specify the IP address and port number information, and the timeout period in milliseconds
(继承自 NetworkBase。)
受保护的方法DeleteFileByName
删除文件的操作
Delete file operation
(继承自 NetworkXBase。)
公共方法Equals
Determines whether the specified object is equal to the current object.
(继承自 Object。)
受保护的方法Finalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(继承自 Object。)
公共方法GetHashCode
Serves as the default hash function.
(继承自 Object。)
公共方法GetType
Gets the Type of the current instance.
(继承自 Object。)
受保护的方法MemberwiseClone
Creates a shallow copy of the current Object.
(继承自 Object。)
受保护的方法PreprocessFolderName
预处理文件夹的名称,除去文件夹名称最后一个'\'或'/',如果有的话
Preprocess the name of the folder, removing the last '\' or '/' in the folder name
(继承自 NetworkXBase。)
受保护的方法ReadStream
读取流中的数据到缓存区,读取的长度需要按照实际的情况来判断
Read the data in the stream to the buffer area. The length of the read needs to be determined according to the actual situation.
(继承自 NetworkBase。)
受保护的方法ReadStreamAsync
读取流中的数据到缓存区,读取的长度需要按照实际的情况来判断
Read the data in the stream to the buffer area. The length of the read needs to be determined according to the actual situation.
(继承自 NetworkBase。)
受保护的方法Receive
接收固定长度的字节数组,允许指定超时时间,默认为60秒,当length大于0时,接收固定长度的数据内容,当length小于0时,接收不大于1024长度的随机数据信息
Receiving a fixed-length byte array, allowing a specified timeout time. The default is 60 seconds. When length is greater than 0, fixed-length data content is received. When length is less than 0, random data information of a length not greater than 1024 is received.
(继承自 NetworkBase。)
受保护的方法ReceiveAndCheckBytes
[自校验] 接收一条完整的同步数据,包含头子节和内容字节,基础的数据,如果结果异常,则结束通讯
[Self-checking] Receive a complete synchronization data, including header subsection and content bytes, basic data, if the result is abnormal, the communication ends
(继承自 NetworkBase。)
受保护的方法ReceiveAndCheckBytesAsync
[自校验] 接收一条完整的同步数据,包含头子节和内容字节,基础的数据,如果结果异常,则结束通讯
[Self-checking] Receive a complete synchronization data, including header subsection and content bytes, basic data, if the result is abnormal, the communication ends
(继承自 NetworkBase。)
受保护的方法ReceiveAsync
接收固定长度的字节数组,允许指定超时时间,默认为60秒,当length大于0时,接收固定长度的数据内容,当length小于0时,接收不大于1024长度的随机数据信息
Receiving a fixed-length byte array, allowing a specified timeout time. The default is 60 seconds. When length is greater than 0, fixed-length data content is received. When length is less than 0, random data information of a length not greater than 1024 is received.
(继承自 NetworkBase。)
受保护的方法ReceiveByMessage
接收一条完整的 数据内容,需要指定超时时间,单位为毫秒。
Receive a complete data content, Need to specify a timeout period in milliseconds
(继承自 NetworkBase。)
受保护的方法ReceiveByMessageAsync
接收一条完整的 数据内容,需要指定超时时间,单位为毫秒。
Receive a complete data content, Need to specify a timeout period in milliseconds
(继承自 NetworkBase。)
受保护的方法ReceiveBytesContentFromSocket
[自校验] 从网络中接收一串字节数据,如果结果异常,则结束通讯
[Self-checking] Receive a string of byte data from the network. If the result is abnormal, the communication ends.
(继承自 NetworkBase。)
受保护的方法ReceiveBytesContentFromSocketAsync
[自校验] 从网络中接收一串字节数据,如果结果异常,则结束通讯
[Self-checking] Receive a string of byte data from the network. If the result is abnormal, the communication ends.
(继承自 NetworkBase。)
受保护的方法ReceiveCommandLineFromSocket(Socket, Byte, Int32)
接收一行命令数据,需要自己指定这个结束符,默认超时时间为60秒,也即是60000,单位是毫秒
To receive a line of command data, you need to specify the terminator yourself. The default timeout is 60 seconds, which is 60,000, in milliseconds.
(继承自 NetworkBase。)
受保护的方法ReceiveCommandLineFromSocket(Socket, Byte, Byte, Int32)
接收一行命令数据,需要自己指定这个结束符,默认超时时间为60秒,也即是60000,单位是毫秒
To receive a line of command data, you need to specify the terminator yourself. The default timeout is 60 seconds, which is 60,000, in milliseconds.
(继承自 NetworkBase。)
受保护的方法ReceiveCommandLineFromSocketAsync(Socket, Byte, Int32)
接收一行命令数据,需要自己指定这个结束符,默认超时时间为60秒,也即是60000,单位是毫秒
To receive a line of command data, you need to specify the terminator yourself. The default timeout is 60 seconds, which is 60,000, in milliseconds.
(继承自 NetworkBase。)
受保护的方法ReceiveCommandLineFromSocketAsync(Socket, Byte, Byte, Int32)
接收一行命令数据,需要自己指定这个结束符,默认超时时间为60秒,也即是60000,单位是毫秒
To receive a line of command data, you need to specify the terminator yourself. The default timeout is 60 seconds, which is 60,000, in milliseconds.
(继承自 NetworkBase。)
受保护的方法ReceiveFileFromSocket(Socket, Stream, ActionInt64, Int64)
[自校验] 从网络中接收一个文件,写入数据流,如果结果异常,则结束通讯,参数顺序文件名,文件大小,文件标识,上传人
[Self-checking] Receive a file from the network. If the result is abnormal, the communication ends.
(继承自 NetworkXBase。)
受保护的方法ReceiveFileFromSocket(Socket, String, ActionInt64, Int64)
[自校验] 从网络中接收一个文件,如果结果异常,则结束通讯
[Self-checking] Receive a file from the network. If the result is abnormal, the communication ends.
(继承自 NetworkXBase。)
受保护的方法ReceiveFileFromSocketAsync(Socket, Stream, ActionInt64, Int64)
[自校验] 从网络中接收一个文件,写入数据流,如果结果异常,则结束通讯,参数顺序文件名,文件大小,文件标识,上传人
[Self-checking] Receive a file from the network. If the result is abnormal, the communication ends.
(继承自 NetworkXBase。)
受保护的方法ReceiveFileFromSocketAsync(Socket, String, ActionInt64, Int64)
[自校验] 从网络中接收一个文件,如果结果异常,则结束通讯
[Self-checking] Receive a file from the network. If the result is abnormal, the communication ends.
(继承自 NetworkXBase。)
受保护的方法ReceiveFileHeadFromSocket
[自校验] 从套接字中接收文件头信息
[Self-checking] Receive file header information from socket
(继承自 NetworkXBase。)
受保护的方法ReceiveFileHeadFromSocketAsync
[自校验] 从套接字中接收文件头信息
[Self-checking] Receive file header information from socket
(继承自 NetworkXBase。)
受保护的方法ReceiveFrameWebSocketPayload
从socket接收一条WebSocketMessage片段数据,返回WebSocketMessage的数据信息和是否最后一条数据内容
Receive a piece of WebSocketMessage fragment data from the socket, return the data information of WebSocketMessage and whether the last data content
(继承自 NetworkBase。)
受保护的方法ReceiveFrameWebSocketPayloadAsync
从socket接收一条WebSocketMessage片段数据,返回WebSocketMessage的数据信息和是否最后一条数据内容
Receive a piece of WebSocketMessage fragment data from the socket, return the data information of WebSocketMessage and whether the last data content
(继承自 NetworkBase。)
受保护的方法ReceiveHslMessage
接收一条hsl协议的数据信息,自动解析,解压,解码操作,获取最后的实际的数据,接收结果依次为暗号,用户码,负载数据
Receive a piece of hsl protocol data information, automatically parse, decompress, and decode operations to obtain the last actual data. The result is a opCode, user code, and payload data in order.
(继承自 NetworkBase。)
受保护的方法ReceiveHslMessageAsync
接收一条hsl协议的数据信息,自动解析,解压,解码操作,获取最后的实际的数据,接收结果依次为暗号,用户码,负载数据
Receive a piece of hsl protocol data information, automatically parse, decompress, and decode operations to obtain the last actual data. The result is a opCode, user code, and payload data in order.
(继承自 NetworkBase。)
受保护的方法ReceiveMqttMessage
接收一条完成的MQTT协议的报文信息,包含控制码和负载数据
Receive a message of a completed MQTT protocol, including control code and payload data
(继承自 NetworkBase。)
受保护的方法ReceiveMqttMessageAsync
接收一条完成的MQTT协议的报文信息,包含控制码和负载数据
Receive a message of a completed MQTT protocol, including control code and payload data
(继承自 NetworkBase。)
受保护的方法ReceiveRedisCommand
从网络接收一条完整的redis报文的消息
Receive a complete redis message from the network
(继承自 NetworkBase。)
受保护的方法ReceiveRedisCommandAsync
从网络接收一条完整的redis报文的消息
Receive a complete redis message from the network
(继承自 NetworkBase。)
受保护的方法ReceiveRedisCommandString
接收一行基于redis协议的字符串的信息,需要指定固定的长度
Receive a line of information based on the redis protocol string, you need to specify a fixed length
(继承自 NetworkBase。)
受保护的方法ReceiveRedisCommandStringAsync
接收一行基于redis协议的字符串的信息,需要指定固定的长度
Receive a line of information based on the redis protocol string, you need to specify a fixed length
(继承自 NetworkBase。)
受保护的方法ReceiveStringArrayContentFromSocket
[自校验] 从网络中接收一个字符串数组,如果结果异常,则结束通讯
[Self-check] Receive an array of strings from the network. If the result is abnormal, the communication ends.
(继承自 NetworkBase。)
受保护的方法ReceiveStringArrayContentFromSocketAsync
[自校验] 从网络中接收一个字符串数组,如果结果异常,则结束通讯
[Self-check] Receive an array of strings from the network. If the result is abnormal, the communication ends.
(继承自 NetworkBase。)
受保护的方法ReceiveStringContentFromSocket
[自校验] 从网络中接收一个字符串数据,如果结果异常,则结束通讯
[Self-checking] Receive a string of data from the network. If the result is abnormal, the communication ends.
(继承自 NetworkBase。)
受保护的方法ReceiveStringContentFromSocketAsync
[自校验] 从网络中接收一个字符串数据,如果结果异常,则结束通讯
[Self-checking] Receive a string of data from the network. If the result is abnormal, the communication ends.
(继承自 NetworkBase。)
受保护的方法ReceiveWebSocketPayload
从socket接收一条完整的websocket数据,返回WebSocketMessage的数据信息
Receive a complete websocket data from the socket, return the data information of the WebSocketMessage
(继承自 NetworkBase。)
受保护的方法ReceiveWebSocketPayloadAsync
从socket接收一条完整的websocket数据,返回WebSocketMessage的数据信息
Receive a complete websocket data from the socket, return the data information of the WebSocketMessage
(继承自 NetworkBase。)
受保护的方法Send(Socket, Byte)
发送消息给套接字,直到完成的时候返回,经过测试,本方法是线程安全的。
Send a message to the socket until it returns when completed. After testing, this method is thread-safe.
(继承自 NetworkBase。)
受保护的方法Send(Socket, Byte, Int32, Int32)
发送消息给套接字,直到完成的时候返回,经过测试,本方法是线程安全的。
Send a message to the socket until it returns when completed. After testing, this method is thread-safe.
(继承自 NetworkBase。)
受保护的方法SendAccountAndCheckReceive
[自校验] 直接发送字符串数组并确认对方接收完成数据,如果结果异常,则结束通讯
[Self-check] Send string array directly and confirm that the other party has received the completed data. If the result is abnormal, the communication ends.
(继承自 NetworkBase。)
受保护的方法SendAccountAndCheckReceiveAsync
[自校验] 直接发送字符串数组并确认对方接收完成数据,如果结果异常,则结束通讯
[Self-check] Send string array directly and confirm that the other party has received the completed data. If the result is abnormal, the communication ends.
(继承自 NetworkBase。)
受保护的方法SendAsync(Socket, Byte)
发送消息给套接字,直到完成的时候返回,经过测试,本方法是线程安全的。
Send a message to the socket until it returns when completed. After testing, this method is thread-safe.
(继承自 NetworkBase。)
受保护的方法SendAsync(Socket, Byte, Int32, Int32)
发送消息给套接字,直到完成的时候返回,经过测试,本方法是线程安全的。
Send a message to the socket until it returns when completed. After testing, this method is thread-safe.
(继承自 NetworkBase。)
受保护的方法SendBaseAndCheckReceive
[自校验] 发送字节数据并确认对方接收完成数据,如果结果异常,则结束通讯
[Self-check] Send the byte data and confirm that the other party has received the completed data. If the result is abnormal, the communication ends.
(继承自 NetworkBase。)
受保护的方法SendBaseAndCheckReceiveAsync
[自校验] 发送字节数据并确认对方接收完成数据,如果结果异常,则结束通讯
[Self-check] Send the byte data and confirm that the other party has received the completed data. If the result is abnormal, the communication ends.
(继承自 NetworkBase。)
受保护的方法SendBytesAndCheckReceive
[自校验] 发送字节数据并确认对方接收完成数据,如果结果异常,则结束通讯
[Self-check] Send the byte data and confirm that the other party has received the completed data. If the result is abnormal, the communication ends.
(继承自 NetworkBase。)
受保护的方法SendBytesAndCheckReceiveAsync
[自校验] 发送字节数据并确认对方接收完成数据,如果结果异常,则结束通讯
[Self-check] Send the byte data and confirm that the other party has received the completed data. If the result is abnormal, the communication ends.
(继承自 NetworkBase。)
受保护的方法SendFileAndCheckReceive(Socket, Stream, String, String, String, ActionInt64, Int64)
[自校验] 将流数据发送至套接字,具体发送细节将在继承类中实现,如果结果异常,则结束通讯
[Self-checking] Send stream data to the socket. The specific sending details will be implemented in the inherited class. If the result is abnormal, the communication will be terminated
(继承自 NetworkXBase。)
受保护的方法SendFileAndCheckReceive(Socket, String, String, String, String, ActionInt64, Int64)
[自校验] 将文件数据发送至套接字,具体发送细节将在继承类中实现,如果结果异常,则结束通讯
[Self-checking] Send the file data to the socket. The specific sending details will be implemented in the inherited class. If the result is abnormal, the communication will end
(继承自 NetworkXBase。)
受保护的方法SendFileAndCheckReceiveAsync(Socket, Stream, String, String, String, ActionInt64, Int64)
[自校验] 将流数据发送至套接字,具体发送细节将在继承类中实现,如果结果异常,则结束通讯
[Self-checking] Send stream data to the socket. The specific sending details will be implemented in the inherited class. If the result is abnormal, the communication will be terminated
(继承自 NetworkXBase。)
受保护的方法SendFileAndCheckReceiveAsync(Socket, String, String, String, String, ActionInt64, Int64)
[自校验] 将文件数据发送至套接字,具体发送细节将在继承类中实现,如果结果异常,则结束通讯
[Self-checking] Send the file data to the socket. The specific sending details will be implemented in the inherited class. If the result is abnormal, the communication will end
(继承自 NetworkXBase。)
受保护的方法SendFileStreamToSocket
[自校验] 将文件数据发送至套接字,如果结果异常,则结束通讯
[Self-check] Send the file data to the socket. If the result is abnormal, the communication is ended.
(继承自 NetworkXBase。)
受保护的方法SendFileStreamToSocketAsync
[自校验] 将文件数据发送至套接字,如果结果异常,则结束通讯
[Self-check] Send the file data to the socket. If the result is abnormal, the communication is ended.
(继承自 NetworkXBase。)
公共方法SendServer
发送数据到WebSocket的服务器
Send data to WebSocket server
受保护的方法SendStreamToSocket
发送一个流的所有数据到指定的网络套接字,需要指定发送的数据长度,支持按照百分比的进度报告
Send all the data of a stream to the specified network socket. You need to specify the length of the data to be sent. It supports the progress report in percentage.
(继承自 NetworkBase。)
受保护的方法SendStreamToSocketAsync
发送一个流的所有数据到指定的网络套接字,需要指定发送的数据长度,支持按照百分比的进度报告
Send all the data of a stream to the specified network socket. You need to specify the length of the data to be sent. It supports the progress report in percentage.
(继承自 NetworkBase。)
受保护的方法SendStringAndCheckReceive(Socket, Int32, String)
[自校验] 直接发送字符串数据并确认对方接收完成数据,如果结果异常,则结束通讯
[Self-checking] Send string data directly and confirm that the other party has received the completed data. If the result is abnormal, the communication ends.
(继承自 NetworkBase。)
受保护的方法SendStringAndCheckReceive(Socket, Int32, String)
[自校验] 直接发送字符串数组并确认对方接收完成数据,如果结果异常,则结束通讯
[Self-check] Send string array directly and confirm that the other party has received the completed data. If the result is abnormal, the communication ends.
(继承自 NetworkBase。)
受保护的方法SendStringAndCheckReceiveAsync(Socket, Int32, String)
[自校验] 直接发送字符串数据并确认对方接收完成数据,如果结果异常,则结束通讯
[Self-checking] Send string data directly and confirm that the other party has received the completed data. If the result is abnormal, the communication ends.
(继承自 NetworkBase。)
受保护的方法SendStringAndCheckReceiveAsync(Socket, Int32, String)
[自校验] 直接发送字符串数组并确认对方接收完成数据,如果结果异常,则结束通讯
[Self-check] Send string array directly and confirm that the other party has received the completed data. If the result is abnormal, the communication ends.
(继承自 NetworkBase。)
受保护的方法ThreadPoolSocketCheckTimeOut
检查网络套接字是否操作超时,传入的参数需要是HslTimeOut类型,封装socket操作。
Check if the operation of the network socket has timed out. The parameters passed in need to be of type HslTimeOut to encapsulate the socket operation.
(继承自 NetworkBase。)
公共方法ToString
Returns a string that represents the current object.
(重写 NetworkXBaseToString.)
受保护的方法WriteStream
将缓冲区的数据写入到流里面去
Write the buffer data to the stream
(继承自 NetworkBase。)
受保护的方法WriteStreamAsync
将缓冲区的数据写入到流里面去
Write the buffer data to the stream
(继承自 NetworkBase。)
受保护的方法WriteStreamFromSocket
从套接字中接收所有的数据然后写入到指定的流当中去,需要指定数据的长度,支持按照百分比进行进度报告
Receives all data from the socket and writes it to the specified stream. The length of the data needs to be specified, and progress reporting is supported in percentage.
(继承自 NetworkBase。)
受保护的方法WriteStreamFromSocketAsync
从套接字中接收所有的数据然后写入到指定的流当中去,需要指定数据的长度,支持按照百分比进行进度报告
Receives all data from the socket and writes it to the specified stream. The length of the data needs to be specified, and progress reporting is supported in percentage.
(继承自 NetworkBase。)
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事件
  名称说明
公共事件OnClientApplicationMessageReceive
websocket的消息收到时触发
Triggered when a websocket message is received
公共事件OnClientConnected
当客户端连接成功触发事件,就算是重新连接服务器后,也是会触发的
The event is triggered when the client is connected successfully, even after reconnecting to the server.
公共事件OnNetworkError
当网络发生异常的时候触发的事件,用户应该在事件里进行重连服务器
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字段
  名称说明
受保护的字段CoreSocket
对客户端而言是的通讯用的套接字,对服务器来说是用于侦听的套接字
A communication socket for the client, or a listening socket for the server
(继承自 NetworkBase。)
受保护的字段fileCacheSize
文件传输的时候的缓存大小,直接影响传输的速度,值越大,传输速度越快,越占内存,默认为100K大小
The size of the cache during file transfer directly affects the speed of the transfer. The larger the value, the faster the transfer speed and the more memory it takes. The default size is 100K.
(继承自 NetworkBase。)
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扩展方法
  名称说明
公共扩展器方法ToJsonString
获取当前对象的JSON格式表示的字符串。
Gets the string represented by the JSON format of the current object.
(由 HslExtension 定义。)
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示例
本客户端使用起来非常的方便,基本就是实例化,绑定一个数据接收的事件即可,如下所示
简单的实例化
private WebSocketClient webSocketClient;

public void Start( )
{
    webSocketClient = new WebSocketClient( "127.0.0.1", 1883 );
    webSocketClient.OnClientApplicationMessageReceive += WebSocketClient_OnClientApplicationMessageReceive;
    OperateResult connect = webSocketClient.ConnectServer( );
    if (connect.IsSuccess)
    {
        Console.WriteLine( "connect successful" );
    }
    else
    {
        // 连接失败。需要等会重新连接,需要注意的是,对同一个实例来说,OnClientApplicationMessageReceive不能重复绑定事件
        // Connection failed. Need to wait for reconnection, it should be noted that, for the same instance, OnClientApplicationMessageReceive can not repeatedly bind events
        Console.WriteLine( "connect failed" );
    }

    // 当连接成功后,网络发生了异常。客户端会自动重新连接的。
    // When the connection was successful, an exception occurred on the network. The client will automatically reconnect.
}

private void WebSocketClient_OnClientApplicationMessageReceive( WebSocketMessage message )
{
    Console.WriteLine( message.ToString( ) );
}
假设我们需要发数据给服务端,那么可以参考如下的方式
发送数据
public void button_Click(object sender, EventArgs e )
{
    webSocketClient.SendServer( "This is a message from hslcommunication" );
}
如果我们需要搭配服务器来做订阅推送的功能的话,写法上会稍微有点区别,按照下面的代码来写。
订阅操作
private WebSocketClient webSocketClient;

public void Start( )
{
    webSocketClient = new WebSocketClient( "127.0.0.1", 1883 );
    // 连接上服务器的时候触发,在断线重连的时候也会触发,如果使用发送服务器实现订阅的方式,在下面的事件里订阅是合理的
    // Triggered when connected to the server, it will also trigger when disconnected and reconnected. 
    // If the sending server is used to implement the subscription, the subscription is reasonable in the following events
    webSocketClient.OnClientConnected += ( ) => 
    {
        // 订阅的内容添加在这里
        // Subscribed content added here
        webSocketClient.SendServer( "A" );
    };
    webSocketClient.OnClientApplicationMessageReceive += WebSocketClient_OnClientApplicationMessageReceive;
    OperateResult connect = webSocketClient.ConnectServer( );
    if (connect.IsSuccess)
    {
        Console.WriteLine( "connect successful" );
    }
    else
    {
        // 连接失败。需要等会重新连接,需要注意的是,对同一个实例来说,OnClientApplicationMessageReceive不能重复绑定事件
        // Connection failed. Need to wait for reconnection, it should be noted that, for the same instance, OnClientApplicationMessageReceive can not repeatedly bind events
        Console.WriteLine( "connect failed" );
    }

    // 当连接成功后,网络发生了异常。客户端会自动重新连接的。
    // When the connection was successful, an exception occurred on the network. The client will automatically reconnect.

}

private void WebSocketClient_OnClientApplicationMessageReceive( WebSocketMessage message )
{
    // 一般来说,一个客户端订阅一个topic,如果要订阅多个的话,message就要区分主题,需要采用json格式的数据
    // Generally, a client subscribes to a topic. If you want to subscribe to multiple topics, 
    // the message must distinguish between topics, and payload in json format is required.
    Console.WriteLine( message.ToString( ) );
}
当网络发生异常的时候,我们需要这么来进行重新连接。
异常重连
private WebSocketClient webSocketClient;

public void Start( )
{
    webSocketClient = new WebSocketClient( "127.0.0.1", 1883 );
    // 连接上服务器的时候触发,在断线重连的时候也会触发,如果使用发送服务器实现订阅的方式,在下面的事件里订阅是合理的
    // Triggered when connected to the server, it will also trigger when disconnected and reconnected. 
    // If the sending server is used to implement the subscription, the subscription is reasonable in the following events
    webSocketClient.OnClientConnected += ( ) =>
    {
        // 订阅的内容添加在这里
        // Subscribed content added here
        webSocketClient.SendServer( "A" );
    };
    webSocketClient.OnNetworkError += ( object sender, EventArgs e ) =>
    {
        // 当网络异常的时候触发,可以在此处重连服务器
        if (sender is WebSocketClient client)
        {
            // 开始重连服务器,直到连接成功为止
            client.LogNet?.WriteInfo( "网络异常,准备10秒后重新连接。" );
            while (true)
            {
                // 每隔10秒重连
                System.Threading.Thread.Sleep( 10_000 );
                client.LogNet?.WriteInfo( "准备重新连接服务器..." );
                OperateResult connectResult = client.ConnectServer( );
                if (connectResult.IsSuccess)
                {
                    client.LogNet?.WriteInfo( "连接服务器成功!" );
                    break;
                }
                client.LogNet?.WriteInfo( "连接失败,准备10秒后重新连接。" );
            }
        }
    };
    webSocketClient.OnClientApplicationMessageReceive += WebSocketClient_OnClientApplicationMessageReceive;
    OperateResult connect = webSocketClient.ConnectServer( );
    if (connect.IsSuccess)
    {
        Console.WriteLine( "connect successful" );
    }
    else
    {
        // 连接失败。需要等会重新连接,需要注意的是,对同一个实例来说,OnClientApplicationMessageReceive不能重复绑定事件
        // Connection failed. Need to wait for reconnection, it should be noted that, for the same instance, OnClientApplicationMessageReceive can not repeatedly bind events
        Console.WriteLine( "connect failed" );
    }

    // 当连接成功后,网络发生了异常。客户端会自动重新连接的。
    // When the connection was successful, an exception occurred on the network. The client will automatically reconnect.

}

private void WebSocketClient_OnClientApplicationMessageReceive( WebSocketMessage message )
{
    // 一般来说,一个客户端订阅一个topic,如果要订阅多个的话,message就要区分主题,需要采用json格式的数据
    // Generally, a client subscribes to a topic. If you want to subscribe to multiple topics, 
    // the message must distinguish between topics, and payload in json format is required.
    Console.WriteLine( message.ToString( ) );
}
参见